This week, in the Dungeonmaster’s basement, we talk about the gamemastering projects we’re currently working on. Keith talks about writing the world around his dating sim, Matthew talks about roping new players into the terrifying world of CoC, and Dani mentions a new campaign with details too secret to discuss. Then, we talk about megagames. What are those? Well, they’re like games, but bigger. We discuss a LARP-based megagame that Dani is developing, and the implications of bringing such a huge project to fruition. Is it weird that we’re doing an entire episode about things that most of our audience will likely never experience? Probably.